Friday, February 10, 2012

Reading Goes High Tech

As the world around us becomes more technological so does the learning tools for our children. Below is an interesting article I came across.

Seizing the Opportunity

A mix of “traditional” players and start-ups have been producing, selling and marketing children’s book apps.

While children’s publishing powerhouses like Scholastic Inc. and Sesame Workshop have robust digitization and app-development efforts, upstarts have come to market with children’s book apps, too. Encinitas, Calif.-based Oceanhouse Media produces, markets and sells Dr. Seuss and Berenstain Bears children’s book apps, for instance.

“Three years ago there was not much of anything,” said Michel Kripalani, president of Oceanhouse. “The app market was just getting rolling.”

Today, there are dozens of small companies like Kripalani’s as well as hundreds of “mom and pop” shops, single developers that produce a one-off app product. And it’s all because of Apple.

“You can build a product and submit it to Apple and ten days later – after approval [Apple will not sell an app in its store if it does not meet certain technical requirements] – you’re available for sale,” said Kripalani. “All of a sudden, they’ve created this environment that anyone who is able to gather the technical and marketing skills is able to build a publishing house.”

National Geographic, the Washington, D.C.-based nature magazine company, publishes magazines and books targeted at children. National Geographic has published two children’s apps, including the iTunes store hit, Weird But True, an app based on the print book series of the same name.

Scholastic has published 14 apps, including Magic Schoolbus Oceans, an extension of the Magic Schoolbus franchise.

“It’s been a very good business for us – and profitable,” said Deborah Forte, executive vice president of Scholastic and president of Scholastic Media, the division within the company that produces apps.

Sesame Workshop currently has 160 e-books and 25 apps and “is in the business [of electronic publishing] to stay,” said Jennifer Perry, vice president of worldwide publishing for Sesame Workshop.

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